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Savage at Heart

The Far Cry franchise has taken a more primitive turn.  This latest installment does away with the idea of settings within the present day.  Instead, Far Cry Primal aspires to deliver an accurate depiction of 10,000 BC, the aftermath of the Ice Age.       
 A journey through the distant past ensures greater potential for all new features and surroundings.  Weaponry will primarily focus on depth in customization of bows and arrows, clubs, and spears.    Forests and foliage will be more grand in size and wildlife will include some of the most popular of Earth's extinct species, such as mammoths and saber-toothed cats.      
 In such a wilderness dominated world, the human infrastructure will center around a network of villages comprising several factions of tribes.  The story follows the leader of one such tribe that is attacked and nearly decimated  by barbarian rivals.  This leader, named Takkar, is then involved in a journey across the prehistoric land to exact vengeance on his foes and ensure that his home is never threatened again.      

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